![]() Make the crowns actually do something (this is very likely to happen).Īlso a hint to the second crown’s location, go right from the mountain.M̶a̶k̶e̶ ̶D̶o̶u̶b̶l̶e̶ ̶K̶i̶n̶g̶ ̶s̶t̶a̶i̶n̶a̶b̶l̶e̶ (Done but sadly this does not include the graphical staining, the gameplay feature works but not the literal "stains") and add more graphical jazz.So if I do ever come back to add further content to this mod. Simply since this took quite some time to complete and I just don’t have the time for it. Added 1 custom weapon besides the knife.Ĭurrently this mod is in what i’d call phase one, which means I have more content planned in my head.Added two areas to the game, notably one boss dungeon and the start spawn.You start with a knife that one shots early enemies, but is slow.But you can still swim compared to other jumping mods. (Overall gameplay is "bigger" and "tougher" then default Noita.) The starter health has been changed from 100 to 125 since he has a bigger hitbox.Kick is no longer a kick it is a punch.This overhauls a few things in Noita, making it closer to how i’d imagine "Double King" would feel in Noita. Hi! I have made a Mini-DLC for Noita as a homage to Double King, a fantastic animation by the legend Felix Colgrave. Force quit game and re-open it, continue game, ride through the gate, then NOTHING. Kinky little goblin man goes and destablishes an entire continent. At mountain for the final boss cowardice, clear through the enemies, get to the gate, black screen wipe transition to go to the cowardices reveal cutscene, and it just stays there.
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